Key Messages
The main conflict is centered around the responsibility of technology and knowledge. Some see the great war as evidence that scientific advancement is too dangerous for mankind, and seek a simpler way of life. Others believe it is an opportunity to begin a more responsible approach to technology, one that elevates humanity harmoniously with the environment.
The world is consumed by the constant threat of starvation and exposure. Primal needs confront players with the indiscriminate simplicity of natural process, and forces them to question the idea of morality in that context.
Violence is unsparingly raw, intense, and vicious. It is a common, necessary component of living, but should always have an uncomfortable edge and affect people when it happens. Players should avoid violence for a better reason than their character being poor at combat, and it should be common for confrontations not to result in the death of participants.
Back Premise Design Motivations Key Messages Mood Words
Comments (0)
You don't have permission to comment on this page.